On Prototyping
Clearly, application prototyping uses a different set of technologies than production-grade development.
Clearly, application prototyping uses a different set of technologies than production-grade development.
Point and call is an managerial tool that is very simple to implement and it goes a long way in ensuring both safety of operations, and correctness of code.
In many domains, critical information is deliberately written down twice in two different places. While this might appear redundant, the practice is a safeguard against errors, loss, and failure. The underlying principle is simple: no single point of failure should be able to compromise the system.
Gamification is the use of game design elements, principles, and mechanics in non-game contexts to engage people, motivate action, and solve problems.